Thursday, March 9, 2017

March Blog Post

March Blog Post

Consider the below ISTE Standard and answer the questions. 

ISTE Student Standard 4: Creative Innovator - Students use a variety of technologies within a design process to identify and solve problems by creating new, useful or imaginative solutions.
4a - Students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.
4b - Students select and use digital tools to plan and manage a design process that considers design constraints and calculated risks.
4c - Students develop, test and refine prototypes as part of a cyclical design process.
4d - Students exhibit a tolerance for ambiguity, perseverance and the capacity to work with open-ended problems.

1. What have you done in your classroom that encouraged "creative innovation?"

I use Genius Hour and Project Based learning to encourage creative innovation in my classroom. We go through the Engineering Design Process in order to design projects and part of that involves generating ideas, testing theories, creating artifacts or solving authentic problems. We've used ShowMe and Google Classroom PDF editor in order to plan our designs digitally. They then go through and test and refine their prototypes which allows them to persevere through open ended problems. 
2. What things would you like to try to increase the "creative innovation" with your students?
I would love to integrate projects more in other areas like ELA and Math, but I'm struggling to find the time to plan it and to make it rigorous enough. 

I commit to increasing creative innovations by allowing more time for (starting science on time as often as possible) Project Based Learning.